![]() It also started a bunch of trends I dislike about the newer games, including but not limited to: only three towers and ugly blocky walls, buildings being more expensive across the board for no reason, MOBA abilities, weak/completely absent Skirmish modes, etc. I dislike Crusader EXTREME tm for similar reasons. ![]() ![]() I know the series has struggled with balance but Legends doesn't even remotely try to be balanced. Like if I wanted to play Warcraft I'd go play Warcraft. Set: Legends Type: Land Rarity: Uncommon Red legendary creatures you control have bands with other legendary creatures. ![]() You have all manner of ridiculous arcadey nonsense like wolves being able to super jump over walls and aoe mind control conversion like you're playing Dota. Soldiers are equipped by forging weapons and armour out of materials you gather and not by converting various currencies into them, walls can be manned and aren't just a glorified fence, supply chains, combat is mostly grounded and plays out at a sensible place, the only exception is the instant build time which I think is inherited from the original's city builder elements. If you compare it to AOE2, Stronghold goes for realism over abstraction. My primary gripe with Legends is the setting and approach.įor me SH is primarily a realistic series.
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